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I pitched several different campaigns and story ideas and finally, the players voted for a heist-style D&D game featuring an iconic city the party had visited at the tail end of Season 2 and half of Season 3 of our gameplay. So my players and I decided to take a break from our main storyline Team BAJA, and ultimately we decided to run a D&D mini-campaign. While it’s not required but heavily suggested, as reading material, make sure to grab a copy of Blades in the Dark as I will referencing many of this jargon and mechanics. I did my best to marry them while adapting my twist on the mechanics to create a sort of Ocean’s Eleven narrative but with the chaos brought through Dungeons & Dragons with the structure provided by Blades in the Dark. I realized there was an opportunity to incorporate some of beautiful mechanics of Blades into D&D. But as luck would have it, my players decided to take a short break from our Adventures of Team BAJA D&D game. For a while, I have always wanted to run a game of Blades in the Dark but never found the opportunity to do so.
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I fell in love with John Harper’s Blades in the Dark, an RPG of thieves & misfits where the city itself is the greatest adversary.
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